115 lines
4.1 KiB
TypeScript

type OperationOptions = {
/**
* The exponential factor to use.
* @default 2
*/
factor?: number | undefined;
/**
* The number of milliseconds before starting the first retry.
* @default 1000
*/
minTimeout?: number | undefined;
/**
* The maximum number of milliseconds between two retries.
* @default Infinity
*/
maxTimeout?: number | undefined;
/**
* Randomizes the timeouts by multiplying a factor between 1-2.
* @default false
*/
randomize?: boolean | undefined;
/**
* The maximum amount of times to retry the operation.
* @default 10
*/
retries?: number | undefined;
/**
* Whether to retry forever.
* @default false
*/
forever?: boolean | undefined;
/**
* Whether to [unref](https://nodejs.org/api/timers.html#timers_unref) the setTimeout's.
* @default false
*/
unref?: boolean | undefined;
/**
* The maximum time (in milliseconds) that the retried operation is allowed to run.
* @default Infinity
*/
maxRetryTime?: number | undefined;
} | number[];
type RetryOperation = {
/**
* Returns an array of all errors that have been passed to `retryOperation.retry()` so far.
* The returning array has the errors ordered chronologically based on when they were passed to
* `retryOperation.retry()`, which means the first passed error is at index zero and the last is at the last index.
*/
errors(): Error[];
/**
* A reference to the error object that occured most frequently.
* Errors are compared using the `error.message` property.
* If multiple error messages occured the same amount of time, the last error object with that message is returned.
*
* @return If no errors occured so far the value will be `null`.
*/
mainError(): Error | null;
/**
* Defines the function that is to be retried and executes it for the first time right away.
*
* @param fn The function that is to be retried. `currentAttempt` represents the number of attempts callback has been executed so far.
*/
attempt(fn: (currentAttempt: number) => void): void;
/**
* Returns `false` when no `error` value is given, or the maximum amount of retries has been reached.
* Otherwise it returns `true`, and retries the operation after the timeout for the current attempt number.
*/
retry(err?: Error): boolean;
/**
* Stops the operation being retried. Useful for aborting the operation on a fatal error etc.
*/
stop(): void;
/**
* Resets the internal state of the operation object, so that you can call `attempt()` again as if
* this was a new operation object.
*/
reset(): void;
/**
* Returns an int representing the number of attempts it took to call `fn` before it was successful.
*/
attempts(): number;
}
/**
* A function that is retryable, by having implicitly-bound params for both an error handler and an attempt number.
*
* @param retry The retry callback upon any rejection. Essentially throws the error on in the form of a { retried: err }
* wrapper, and tags it with a 'code' field of value "EPROMISERETRY" so that it is recognised as needing retrying. Call
* this from the catch() block when you want to retry a rejected attempt.
* @param attempt The number of the attempt.
* @param operation The operation object from the underlying retry module.
* @returns A Promise for anything (eg. a HTTP response).
*/
type RetryableFn<ResolutionType> = (retry: (error: any) => never, attempt: number, operation: RetryOperation) => Promise<ResolutionType>;
/**
* Wrap all functions of the object with retry. The params can be entered in either order, just like in the original library.
*
* @param retryableFn The function to retry.
* @param options The options for how long/often to retry the function for.
* @returns The Promise resolved by the input retryableFn, or rejected (if not retried) from its catch block.
*/
declare function promiseRetry<ResolutionType>(
retryableFn: RetryableFn<ResolutionType>,
options?: OperationOptions,
): Promise<ResolutionType>;
export { promiseRetry };